Spirit Cost: 39 | Lucky Hit Chance: 33% | Physical DamageĬonjure a swirling tornado that deals 35% damage.Įach time you cast Tornado, you have a 20% chance to spawn an additional Tornado.Įnemies damaged by Tornado are Slowed by 8% for 3 seconds, stacking up to 40%.Įnemies hit with Tornado have a 10% chance to become Vulnerable for 3 seconds. When you strike an Immobilized or Stunned enemy with Landslide, an additional pillar of earth is formed. Bosses always have up to a 10% chance to grant a Terramote when hit. Each enemy hit by Landslide consumes a Terramote causing a guaranteed Critical Strike with x40% Critical Strike Damage. When you Immobilize or Stun an enemy, you gain a Terramote. Spirit Cost: 29 | Lucky Hit Chance: 20% | Physical DamageĬrush enemies between 2 pillars of earth, dealing up to 113% damage.Īfter Landslide damages enemies 4 times, the next hit will Immobilize enemies for 3 seconds. Your next Pulverize will Overpower every 10 seconds while you remain Healthy.Įnemies hit with Pulverize deal 20% reduced damage for 4 seconds.Įnemies are Stunned for 2 seconds when they are Overpowered with Pulverize. Shapeshift into a Werebear and slam the ground, dealing 50% damage to surrounding enemies. Spirit Cost: 34 | Lucky Hit Chance: 33% | Physical Damage Wind Shear grants 3 additional Spirit for each enemy hit beyond the first.Įach enemy hit by Wind Shear increases your Movement Speed by +5% for 5 seconds, up to +20%. Wind Shear has a 20% chance to make enemies Vulnerable for 4 seconds Generate Spirit: 12 | Lucky Hit Chance: 33% | Physical DamageĬonjure a piercing blade of wind, dealing 17% damage. Increases the range and radius of Maul by 30%. Maul has a 10% chance to Knock Down enemies for 1.5 seconds. If an enemy is hit by Maul, then Fortify for 2% of your Base Life. Shapeshift into a Werebear and maul enemies in front of you, dealing 20% damage. Generate Spirit: 11 | Lucky Hit Chance: 33% | Physical Damage Storm Strike has a 50% chance to make enemies Vulnerable for 3 seconds. Storm Strike chains to 2 additional targets. Storm Strike has a 15% chance to Immobilize all enemies hit for 2.5 seconds. You gain 25% Damage Reduction for 3 seconds after dealing damage with Storm Strike. Generate Spirit: 15 | Lucky Hit Chance: 25% | Lightning DamageĮlectricity gathers around your weapon, dealing 20% damage to your target and chaining to up to 3 surrounding enemies, dealing 20% less damage each time it chains. Shapeshift into a Werewolf and claw at an enemy for 20% damage.Ĭlaw's Attack Speed is increased by +10%.Ĭlaw applies 10% Poisoning Damage over 6 seconds. Generate Spirit: 9 | Lucky Hit Chance: 50% | Physical Damage Summon a second Earth Spike when hitting an Immobilized or Stunned enemy.įortify for 2% of your Base Life whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back. Sunder the earth, impaling the first enemy hit for 16% damage.Įarth Spike has an 10% chance to Stun for 2.5 seconds. Generate Spirit: 8 | Lucky Hit Chance: 25% | Physical Damage This Wowhead Skill Overview for Diablo IV will provide you with a full list of Skills, Upgrades, and Passives for the Druid class.įor more information on the Druid, see our Druid Class Overview.
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